# Changelog ## 0.5.0 - Gamepad API spoofing (returns empty, prevents controller fingerprinting) - WebGL readPixels noise (seeded pixel noise on framebuffer reads) - Auto-prune: automatically remove inactive containers after configurable days - Import/export all settings (seeds, whitelist, vector config) from options page - Active container count badge on toolbar icon - Updated test page with new vector sections ## 0.4.1 - Skip all fingerprint overrides on Google auth domains to fix login rejection - Keep auth redirects in originating container for session isolation - Skip User-Agent spoofing on accounts.google.com and accounts.youtube.com ## 0.4.0 - Added 6 new fingerprint vectors: Font API (document.fonts), DOM element dimensions, HTTP header spoofing (User-Agent, Accept-Language, Client Hints), Speech Synthesis, Performance Timing, Storage Estimate - WebGL parameter normalization (MAX_TEXTURE_SIZE, MAX_VERTEX_ATTRIBS, etc.) - Font enumeration hardening via offsetWidth/Height noise - Total spoofed vectors: 18 ## 0.3.0 - HTTP header spoofing: User-Agent and Accept-Language modified per container - Client Hints header stripping (Sec-CH-UA, Sec-CH-UA-Platform) - Speech synthesis protection (getVoices returns empty) - matchMedia screen dimension override - Performance.now() precision reduction - navigator.storage.estimate() spoofing ## 0.2.0 - Coherent device profiles with 3 archetypes (Windows, Linux, macOS) - User-Agent spoofing with matching platform, oscpu, appVersion - Added data_collection_permissions for AMO submission ## 0.1.0 - Initial release - Per-site container isolation with automatic domain detection - 12 fingerprint vectors: Canvas, WebGL, Audio, Navigator, Screen, Timezone, WebRTC, Fonts, ClientRects, Plugins, Battery, Connection - Popup UI with per-container toggle, regenerate, prune, reset - Options page with vector toggles, domain whitelist, container management